{"session": "d934c0db-2307-441f-978e-6fba4b5950f9", "env": "main", "command": "journal todo update 3995 --brief \"Message 23585 and after. Checked 2026-10-11 and genuinely not built: each voice's <voice>_moves.json holds only four idle moves plus enter and exit, none of them a walk along the box, and a grep for mirror over src/web/src and the rig folders finds nothing, so neither the player nor the rig format supports a flip. To build: add walking idle moves for all five voices, make RigPlayer and rig.js honour a mirror flag in the keyframes, and redo the exits so the butler walks backwards out rather than sliding forward on -x.\" 2>&1|tail -1; journal todo update 3996 --brief \"Checked 2026-10-11 and genuinely not built: there is no trace of mirroring anywhere - no mirror or flip in RigPlayer.vue, rig.js, VoiceMascot.vue, mascots.js or any moves JSON, and nextMove in VoiceMascot.vue picks a move with no mirrored option. To build: a mirror prop on RigPlayer that flips the figure, and the mascot choosing it at random for some idle moves. A walk holds the flag through a mirror key, so this and to-do 3995 are one piece of work.\" 2>&1|tail -1; journal todo update 3994 --brief \"Message 24398. Checked 2026-10-11 and genuinely not built: no commit touches the butler's leg art after 4d962a810, which predates the message, and butler_rig.json still lists thigh_right at pivot [67,160] with the old rest and complete art. To build: redraw the right leg's rest and complete art (butler_thigh_right_rest.png, butler_thigh_right, and the shin and foot as needed) about 5 px lower, leaving no seam at the hip under the vest.\" 2>&1|tail -1; journal todo after 3996 3995 >/dev/null 2>&1; echo done", "parts": ["journal todo update 3995 --brief \"Message 23585 and after. Checked 2026-10-11 and genuinely not built: each voice's <voice>_moves.json holds only four idle moves plus enter and exit, none of them a walk along the box, and a grep for mirror over src/web/src and the rig folders finds nothing, so neither the player nor the rig format supports a flip. To build: add walking idle moves for all five voices, make RigPlayer and rig.js honour a mirror flag in the keyframes, and redo the exits so the butler walks backwards out rather than sliding forward on -x.\" 2>&1|tail -1", "journal todo update 3996 --brief \"Checked 2026-10-11 and genuinely not built: there is no trace of mirroring anywhere - no mirror or flip in RigPlayer.vue, rig.js, VoiceMascot.vue, mascots.js or any moves JSON, and nextMove in VoiceMascot.vue picks a move with no mirrored option. To build: a mirror prop on RigPlayer that flips the figure, and the mascot choosing it at random for some idle moves. A walk holds the flag through a mirror key, so this and to-do 3995 are one piece of work.\" 2>&1|tail -1", "journal todo update 3994 --brief \"Message 24398. Checked 2026-10-11 and genuinely not built: no commit touches the butler's leg art after 4d962a810, which predates the message, and butler_rig.json still lists thigh_right at pivot [67,160] with the old rest and complete art. To build: redraw the right leg's rest and complete art (butler_thigh_right_rest.png, butler_thigh_right, and the shin and foot as needed) about 5 px lower, leaving no seam at the hip under the vest.\" 2>&1|tail -1", "journal todo after 3996 3995 >/dev/null 2>&1", "echo done"]}